AI Insights · Timothy · July 2025
Top Sengoku Games on Unified Platform in Latin America: Q2 2025
Explore the performance of the top 5 Sengoku games in Latin America for Q2 2025, with insights into downloads, revenue, and active users.
In the second quarter of 2025, the top Sengoku-themed games on the unified platform in Latin America showcased varied performance metrics. Here's a closer look at their downloads, revenue, and active user trends.
Great Conqueror 2: Shogun from EasyTech Games demonstrated fluctuating weekly revenue, peaking at approximately $319 in late April. Downloads were minimal, with only a handful recorded in May and June. Active users remained low, peaking at just 3 in early June.
Shogun's Empire: Hex Commander by Home Net Games experienced a steady revenue stream, reaching $54 in early June. Downloads were sporadic, with a slight increase to 6 in late May. Active users decreased from 26 to 17 over the quarter.
Kairosoft's Ninja Village saw consistent weekly downloads, starting at 93 and maintaining a steady flow around 50 to 70. Revenue was modest, peaking at $13 in mid-April.
Sengoku Fubu by BEKKO GAMES had no downloads in the period but maintained a robust active user base, decreasing from 1.4K to 1K. Revenue was negligible, with only $12 recorded in early April.
Shogun: Age of Dynasties from RoboBot Studio had very limited revenue and no active downloads or users reported during this period.
These insights are based on Sensor Tower data, where more detailed analytics are available for further exploration.